PRESS RELEASE: The Last Door: Collector’s Edition to Debut May 20th for Windows, Mac OS, Linux

Tuesday, May 13th, 2014

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Logo | Phoenix Online Publishing

AWARD-WINNING LOVECRAFT-INSPIRED HORROR ADVENTURE THE LAST DOOR: COLLECTOR’S EDITION TO DEBUT MAY 20 FOR PC, MAC, LINUX

Special Edition of Smash Hit to Add New Puzzles, Scenes and Stories Plus Enhanced Graphics and Sound

Logo | The Last Door

SAN JOSE, Calif. – May 13, 2014Phoenix Online Publishing™ is terrified but darkly compelled to announce that The Last Door: Collector’s Edition™ will be coming to Steam, GOG, and other major online retailers for PC, Mac and Linux on May 20th, 2014, as well as the Phoenix Online Store (www.POStudios.com). A multiple Best Games of the Year award-winner, this low-res, high-suspense point-and-click adventure, hailed as “a love letter to H.P. Lovecraft,” will feature all-new puzzles, scenes, and stories, as well as enhanced graphics and remastered sound.

Featuring all four critically-acclaimed episodes of occult and otherworldly horror, The Last Door: Collector’s Edition includes exclusive new content and unlockable bonuses, and invites players to journey alone into the dark to stop an ancient evil from stirring in the shadows of Victorian England. This must-see special edition of the game 148Apps calls “a series not to miss out on” creates its chilling atmosphere with an award-winning musical score, creepy sound effects, and excellent storytelling rather than relying on visuals, letting the players’ imaginations take control as they explore ancient manors, decaying tenements, and twisting underground warrens with little but a lamp and magnifying glass to guide them.

Screenshot | The Last Door

“The Last Door Collector’s Edition represents a great milestone in the trajectory of the project since it represents the fruit of more than a year of hard work and efforts,” says Mauricio Garcia, Project Manager. “We feel ourselves really lucky to partner with a publisher like Phoenix Online that seeks to bring indie-developed games that focus on rich storytelling and atmosphere to the worldwide market, and this philosophy perfectly matches the one behind our beloved game.”

The Last Door: Collector’s Edition™ will be available for just $9.99 when it releases, and will be available for additional platforms such as mobile devices later in 2014. For more information, please see www.POStudios.com.

About Phoenix Online Publishing – Every Game Has a Story™

Phoenix Online Publishing is a new independent video game publisher dedicated to bringing compelling and cutting-edge story-driven titles to market worldwide in every genre and across the full range of gaming platforms and devices. Providing game makers with business management, marketing, media and digital/retail distribution services, the company is committed to providing a platform for bringing titles with rich storytelling and atmosphere to life. Designed by indie game developers for indie game developers, Phoenix Online Publishing operates in parallel with Phoenix Online Studios, an award-winning game development studio (The Silver Lining, Cognition), and maintains a global network of development, publishing and distribution partners. More information about Phoenix Online Publishing can be found on the company’s website, www.POStudios.com

About The Game Kitchen

The Game Kitchen is a small indie team based in Seville, Spain. Founded in 2009, the Spanish developer creates games for mobile devices and PC, always keeping accessibility and social change in mind, and is currently focused on creating independent original titles. In addition to The Last Door, an episodic point-and-click horror adventure game, they are also the developers of Rotor’scope: The Secret of the Endless Energy (XBLA, 3rd prize winner in Dream.Build.Play 2009) and Dungeon Defiler (iOS, 2012). Learn more at www.thelastdoor.com and www.thegamekitchen.com.

 

About David Fernandes

(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.