Gauntlet | oprainfall

Gauntlet, the well-known 1980s hack-and-slash arcade game, is making a comeback this year. Take a look.

For those of you who didn’t instinctively check your pockets for quarters, Gauntlet first came out for the arcade back in 1985. It was among the first co-op multiplayer arcade games, but most remember it for its difficulty. Not only do you have to contend with infinite spawning enemies, your health continuously degrades. You, and up to three others, pick one of four characters with varying strengths and go through floor upon floor of enemies and enemy generators. Despite the rather repetitive nature of the gameplay and the unfair health system, veteran gamers remember it fondly as one of their first co-op experiences from back in the day.

Gauntlet has seen numerous ports and sequels on several consoles since then. The last new entry in the franchise was 2005’ Gauntlet: Seven Sorrows. Like many of its spinoffs and sequels, it didn’t veer too far away from the classic formula of killing hordes of enemies with your friends.

This new take is developed by Arrowhead Games Studio (Magicka) and will be published by Warner Bros. Interactive. Warner Bros. had purchased the rights to the franchise after Midway filed for bankruptcy in 2009.

Gauntlet is slated for a summer release on Steam for Windows PCs.

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Karli Winata
Karli Winata is an avid gamer with a taste for a little bit of everything. Except for sports games. And racing sims. And definitely not hidden object games! I guess everything is too broad a term. Suffice it to say that he has been known to play hours of Call of Duty multiplayer in between bouts of Persona fusing and Star Coin collecting while saving the world/galaxy through sensibly bald space marines or plucky teenagers with impossible hairstyles. Where does he find the time to write about them?