Atelier Escha & Logy | Box Art (North America)

ATELIER ESCHA & LOGY ~ALCHEMISTS OF THE DUSK SKY~ SHIPS TO RETAIL STORES NATIONWIDE!

BURLINGAME, Calif. – March 11, 2014 – Today, TECMO KOEI America is thrilled to announce that the latest installment of the beloved Atelier series for the PlayStation®3 computer entertainment system, Atelier Escha & Logy™ ~Alchemists of the Dusk Sky~, has shipped to retail stores nationwide! Visit the official website for Atelier Escha & Logy ~Alchemists of the Dusk Sky~ to get to know more about the two protagonists, Escha and Logy, as well as the supporting cast for their story. You can also learn more about the new game mechanics! A promotional trailer and screenshots are also available at the website. URL: www.tecmokoeiamerica.com/escha-logy

The new Imbue system and the revised Synthesis system deepen the Atelier Escha & Logy ~Alchemists of the Dusk Sky~ gameplay experience, allowing the player to make a broad range of customization choices in both!

The new Imbue system allows Logy alone to customize his weapons and armor. Imbuing is a form of alchemy that allows a player to add effects from other items to their weapons and armor. Combining items to add properties to your equipment allows for some intense customization options! Escha’s Synthesis ability grows along with the player. Only simple syntheses will be available at the beginning of the game, but as the player’s synthesis level rises, more in-depth components to the system will be unlocked. This allows beginners to learn the complex system in deliberately paced stages, while synthesis veterans will be able to access a more robust synthesis experience!

Atelier Escha & Logy ~Alchemists of the Dusk Sky~ game features include:

Battle with more teammates! Traditionally in the Atelier series, only three characters could join the battle party, but in Atelier Escha & Logy ~Alchemists of the Dusk Sky~, players can have a maximum of six characters  in battle to allow for more strategy and faster-paced fights!

Streamlined synthesis welcomes newcomers and long-time series fans! The synthesis system and interface  have been streamlined to make item creation more approachable and enjoyable. As their synthesis level goes up, players will be able to access more items for synthesis.  Fast-paced, turn-based combat system! Battles are fought using a turn-based combat system, but character  actions and command inputs are optimized for fast-paced fights. During battle, players can use support  attacks, in which allied characters hop in and appear one after another in an effort to execute impressive  follow-up attacks! Utilize the assist attack system to rule the battlefield!

Alchemist-exclusive attack, Double Draw! As Alchemists, Escha and Logy can use the various items they create through synthesis during battle. Atelier Escha & Logy ~Alchemists of the Dusk Sky~ has expounded on  that concept and created a new alchemist-exclusive command, “Double Draw,” which allows consecutive item use while also increasing their effects!

Gorgeous graphics with lively characters! Characters’ faces are meticulously animated and show a wide  range of expressions. With the newly implemented engine, the characters in Atelier Escha & Logy ~Alchemists of the Dusk Sky~ really come to life!

Story
This world has gone through many Dusks, and is slowly nearing its end. Within this world, in the western  reaches of the “Land of Dusk,” there was a nation that prospered thanks to its use of alchemy. There, in order to survive the eventual arrival of the “Dusk End,” the people devoted their efforts to rediscover and recreate lost alchemic technologies. Rediscovered technology from the past era was gathered in the alchemy research city known as “Central,” where research was conducted on how to halt the advance of the twilight. One of the heroes is a young man who researched alchemy in Central, the other a girl living in a small town on the frontier. This girl’s name is Escha. In the process of using her knowledge of ancient alchemy to help others, she was assigned to the Development Department. The young man’s name is Logy. Having learned the newest alchemic techniques in Central, he requested a transfer to this understaffed town to make use of his abilities, and meets Escha when he is assigned to the Development Department as well. The two make a promise to use their alchemy together, and bring success to the Development Department.

David Fernandes
(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.