Nintendo Teases Upcoming Indie Titles With Sizzle Reel

Wednesday, November 13th, 2013

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Shovel Knight | Nintendo

Shovel Knight by Yacht Club Games, as shown during the Nintendo Direct sizzle reel

In this morning’s North American Nintendo Direct, Reggie Fils-Aime teased viewers with a sizzle reel featuring a bountiful amount of upcoming indie games due on the Nintendo 3DS and Wii U eShop. Those who couldn’t watch the Nintendo Direct stream this morning can watch it now at their own leisure on Nintendo’s YouTube channel.

Nintendo 3DS games featured in the reel include Shantae and the Pirate’s Curse, GrinsiaJett Rocket II: The Wrath of Takai (available now), Retro City Rampage, Putty SquadTreasurenauts, and Siesta Fiesta. For the Wii U, the reel included Q.U.B.E. Director’s Cut, Scram Kitty and his Buddy on Rails, Armillo, Tengami, 1,001 SpikesPier Solar HDTeslagrad, Wooden Sen’SeyKnytt Underground, Unepic, and Shovel Knight.

You can watch the reel below:

Each game is targeted for release either later this year or early next year.

Nintendo also announced a December software update featuring a Nintendo Network ID system that will unify eShop credit balances on the 3DS and Wii U systems. So if you’re browsing the eShop for indie games to add to your digital libraries for either system, you will be able to do so without the hassle of managing multiple accounts.

Does this list look good to you? What indie games are you looking forward to playing on the Wii U and 3DS? Leave your thoughts below.

About Andy Na

Andy was a member at Operation Rainfall since the beginning of its campaigning days. Though something of a troublemaker at the time, he now contributes to Operation Rainfall and shares his love for all things gaming and the visual arts. His favorite games include Xenoblade Chronicles, Kid Icarus Uprising, and No More Heroes. Andy currently holds a Bachelors degree in Cinema, which he uses to pursue filmmaking.

  • oneiromancer

    i’ve never understood how the cool, quirky video game company is the only one to not support good indie games. so bizarre.

    • multibottler0cket

      From a business standpoint, they’re the most traditional of the big video game companies. However, they’ve recently changed their policies and it’s pretty easy to become a registered Nintendo developer.

    • oneiromancer

      i think i would disagree with you. their business practices tend to be usually quite deviant from the norm, which in business is essentially the opposite of traditional. their hardware, marketing and promotional choices are also often extremely bizarre and by no means reflect any of the traditional business notions (their hardware is always extremely different, their marketing continues to focus on family friendly software, they intentionally understock stores with their product while other companies innundate retail locations with mediocre but high-hype games). they also very seldom cash grab with their IP (these days) which is also quite untraditional when you consider other video game corporations.

    • multibottler0cket

      Well I do mean from a very strict business point of view. Their development teams (both hardware and software) and their marketing strategies are very unique, but when it comes to things like publishing and third party developers they have been very traditional.

      For the longest time there was no way for anyone who wasn’t part of an experienced game company to acquire any form of development kit, and during the N64 era it was their traditional policies and reliance on their previous semi monopoly that caused them to lose their position as the leader in the home console market. They were overconfident and didn’t change with the times.

      It’s really their sort of behind the scenes business strategies that are very traditional, though one could argue that their non-traditional policies from the mid 1980s are what allowed them to become so successful, they haven’t deviated much from them until recently.

  • multibottler0cket

    Sh-sh-sh-shovel Knight!
    I see some RPGs here too, but I’m not sure how I feel about those two specifically.
    Why no Two Brothers footage?

  • Johnson Cameron

    Not bad finally Nintendo is starting to get some indie games on board, i would hope they try to get more RPG’s, and also try to get some of the higher end titles that are usually found on the Steam store. Nintendo needs to keep this up if they are going to stay competitive for the long term.

  • James Best

    The list looks good, but I was hoping to see more of Cult County. Maybe next time, perhaps?