(Japan) Granblue Fantasy Brings Together Top JRPG Talent

Saturday, November 9th, 2013

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Granblue Fantasy Wallpaper

Granblue Fantasy is a new Japanese mobile RPG from Cygames that features music by Nobuo Uematsu and character artwork by Hideo Minaba. Both creators are well known for their contributions to the Final Fantasy franchise.

The game will have a turn-based combat system that features a command system and the summoning of beasts to aid you. Uematsu’s compositions for Granblue Fantasy feature a strong theme of Irish folk music, relying on instruments such as the acoustic guitar and fiddles to round out the sound.

Check out this fantastic trailer to experience the atmosphere of Granblue Fantasy for yourself.

Cygames has stated that Granblue Fantasy is of “blockbuster” scale for a mobile title and that they will be pushing the limits of mobile gaming. There is currently no mention of releasing the game outside of Japan.

Here are some character designs:








Sources: 1, 2

About Jared Cyhowski

[Former Staff] Jared is a recent graduate from Fitchburg State University where he studied communications, video production, and English. He enjoys playing video games, watching anime, writing, and of course pizza. His favorite games are Shadow of the Colossus and Final Fantasy IX, but he can’t possibly choose a favorite anime. Jared enjoys following the games industry and observing what will happen next, and he puts out an invitation for discussion on these topics. He loves a great story in these mediums and prefers a stronger narrative design over most features. Jared is personally responsible for creating and managing the Anime section of the website, and hopes to inspired and entertain with everything he writes.




  • Lord Ackercocke

    All of that and yet no gameplay. Plus i’m not a mobile gamer. Art design looks lovely though.

  • multibottler0cket

    “Who do we have working on this?”
    “Top men…”
    “And that’s supposed to mean-”
    “TOP. MEN.”

    But seriously, why go through all this effort to make a mobile game when there are dedicated systems with dedicated gamers out there? I don’t have nor do I plan on having a smart phone, those things are expensive and the battery drains in like a day. The characters look really cool though.

  • Daniel Dorestant

    How many fails do there have to be before these companies give up on big name/big budget smartphone games?