Press Release: NIS America Releasing Ys: Memories of Celceta in Europe

Monday, October 28th, 2013

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Ys Memories of Celceta featured



Santa Ana, Calif. (October 28, 2013) – NIS America is proud to announce its plan to partner with
XSEED Games/Marvelous USA, Inc. to publish Ys: Memories of Celceta throughout Europe in early
2014 for the PlayStation®Vita system. Ys is a long-running, much-loved action RPG series from Nihon

For more information, visit

About the game:
In Ys: Memories of Celceta, developer Falcom revisits the land and characters of Japanese cult
favorite Ys IV for its first ever European debut. This re-envisioning of the fourth installment in the
Ys series takes a brand new approach, changing and framing the story of Ys IV within an all-new
tale of conspiracy, deception, and mystery. Featuring an updated version of the party-based
battle system from Ys SEVEN, as well as the largest and most varied overworld in series history,
Ys: Memories of Celceta brings a greater sense of adventure to the Ys universe than has ever
been seen before.

Key features:
Experience the Land of Celceta in English for the Very First Time
Its first ever release in Europe, Ys: Memories of Celceta will take players on a new adventure in
never-before-seen locales within the Ys universe.

Explore the Biggest Overworld in Ys Series History
Eclipsing all previous entries in the Ys series in both size and content, the overworld map metes
out battle and exploration in equal measure. A robust mapping system with customizable
waypoints and clear, detailed icons aid the journey through this mysterious new land.

Adventure Forth with a Party of Allies
The party battle system from Ys SEVEN returns, but this time with a host of upgrades such as
enhanced flash-guarding, a more versatile party AI, and unique abilities for party members to
streamline encounters for fast and furious battle.

Throw Down the Gauntlet in Boss Rush Mode
Boss Rush makes a comeback, pitting Adol and his companions against implacable foes to keep
the challenge going well after the main story has been completed.

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