(Japan) Tales of Link Announced and Teaser Site Launched

Wednesday, August 28th, 2013

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Tales of Link Logo

Namco Bandai has officially announced announced that Tales of Link is in development and will be released in Japan sometime this fall, meaning we can check off one of the many Tales titles that have been trademarked. This particular entry in the series will be produced by Okitomo Shiratori and Ryouji Oodate, directed by Hironori Naoi, and will feature character design by Daigo Okumura. The most noteworthy part of this announcement is that Tales of Link is being developed for smartphones, and will be a mobile title rather than a console one.

In the latest issue of Jump (which featured the announcement), a few of the game’s characters were revealed. In Tales of Link we’ll get to know Sara, the “rookie adventurer who left her village to pursue her goal”, and Rippi, a fairy who is on a mission to recover the “Seed of Calamity”. We can also expect Shiza, a skilled swordsman, and the goddess Leone. In addition, there’s a possibility we may see returning characters from previous games as well.

Tales of Link

In addition to the initial announcement, a teaser site has also been launched for the game. The site confirms that the game will be available on the iOS App Store and the Google Play Android Marketplace this fall in Japan. It will be a free download but will feature transactions. The main text on the page proclaims “When calamity fell from heaven to earth, hope was born again.”

Beyond this, no other details are currently available, including whether or not the game will make it outside of Japan. However, since the game is coming out later this year, we’re likely to hear more soon. In the mean time, be sure to check out the teaser site! And remember that if this isn’t the Tales title you were looking for, the long list of trademarked names suggests that there are many many more to come.

SOURCE 1, 2




  • Pancakes

    Kinda bummed it’s just a mobile title, but then again there’s plenty of Tales games I haven’t yet played, and with Symphonia HD and Xillia 2 coming out, I’m set for Tales games regardless.

    Was kind of hoping for the announcement of a next gen Tales title though.

  • WTF

    Congratulations Namco Bandai, you just made a Tales entry that makes Legendia and Symphonia 2 look like Abyss and Vesperia.

  • Sara Mortimer

    I actually don’t mind it’s a mobile title. I’m kinda wary of in-game transactions, though… Still, the protagonist is a girl and has my name. This I gotta check out. 😀 If it ever had an international release…

  • An Tran

    Could’ve sworn that the next Tales would be yet another PS3, PSP, or Vita exclusively. Oh well, we all know this will eventually be ported or remade for PS3 or Vita anyway.
    Though, is this a real Tales game, or yet another boring-as-hell Infinity Blade-type game?

    • Tara

      Here’s the thing, though. It’s not the first mobile Tales game, and it’s also not the first Tales game of no consequence. There have been several Tales games on mobile, and you never hear about the characters from them. And I mean they don’t appear in any crossover games or anything.

      I wouldn’t be too worried about this game. If it’s good, it’ll get ported. But more likely than not, it will never be mentioned again after release.

  • Vallen

    was excited until read “for mobile devices”……guess Im going back to try and platinum xillia cause I don’t consider this a legit title….who the fuck has the time to play a tales game on their phone (50+ hours, and how the hell will the battle system work without buttons…)

  • Do they think they’re Capcom?

    Mobile? No thanks.

  • RagunaXL

    japan is so far behind us. mobile games have come and gone and decidedly been categorized with browser and facebook games. not “REAL” games. they are only just now making the jump seriously. if it fails, like over here, that’s one thing but their market is different. In an interview for the AD for Monolithsoft’s hiring at the Kyoto offices, Honne expressed that so many new developers were lazy and didn’t want to really get into the meat of graphics and story so they were all jumping to studios who do mobile apps (games) but that their studio wanted that rare developer who wanted to still make quality games. Glad their with Nintendo now.

    • Ryan Haynes

      Japan had mobile games far before us, dude…
      Kingdom Hearts: Coded was one.

  • Roberto Ruiz Contreras

    meh…..