By Steve Baltimore / July 9th, 2013
Quandary Takes Home Game of the Year at Games for Change 2013!
United States, CAMBRIDGE, Massachusetts (July 02, 2013) The Game of the Year at Games for Change 2013 was awarded to Quandary, a production of Learning Games Network. This title is bestowed upon the game that most embodies the mission of Games for Change: leading the way in innovation, potential for social impact, gameplay, and implementation. Quandary is an ethical problem-solving game for children ages 8 to 14. As the Captain of a fledgling space colony, players make decisions on issues that affect their entire settlement, on topics ranging from tainted well water to colonist dress codes. Captains must consider a variety of facts and opinions before offering a solution to the colony’s council.
Games for Change is at the forefront of a worldwide initiative to create games that address social issues, open communication channels, and which have real-world impact. The Games for Change festival is the flagship event of the year, held to showcase the many innovative and captivating games created during that time. The event draws attendees from academia, game development and design, technological sectors, and more to discuss how we can implement games to bring about true change in the world.
There is much more to expect from Quandary, and the game is far from over.
From the game’s website:
Quandary will work on any web browser with the latest version of the Flash player plug-in, which you can download for free. Note that the game will therefore not work on some tablet and mobile devices.
For more information about Quandary visit the official site.
Click here to see the official Games for Change 2013 Awards announcement. The Learning Games Network official website can be found here.
Games for ChangeLearning Games NetworkQuandary