By Samuel North / June 12th, 2013
From skepticism being raised after it was rumored to be a free-to-play game, to fans’ disappointment that it will not be developed by Rare itself, but by Double Helix, it’s been a rocky fallout for the Xbox One revival of Killer Instinct. However, some good news has come in, as Double Helix released some more information to fans of the series, which includes the announcement of three more classic Killer Instinct characters who will be making a return.
The three characters that have been confirmed are Fulgore, Spinal, and Cinder. Old Killer Instinct fans will not have to worry about Cinder being incredibly broken like he was in the original game, as Double Helix mentioned they were going to make him more balanced than before.
Double Helix also confirmed that, besides returning classic fighters, new characters were also being developed for the Killer Instinct roster. These new characters will balance the male/female fighter ratio.
Killer Instinct will also have destructible environments, which will “explode” if a match ends with an Ultra Combo.
However, Double Helix has also announced that Killer Instinct may not have No Mercys or Ultimate Combos, as they are considered “unnecessary” at the moment. This may change, however, if the fans push for these features to be included in a patch later on.
The combo system will also be a bit more “streamlined,” so any budding fighters can pull off the insane combos that made the series famous.
While Rare is not developing the title, Double Helix reassures fans that they will be working closely with them, and will also take feedback from professionals in the fighting game community.
Killer Instinct will be available as an exclusive Xbox One launch title this November.
Double HelixE3 2013Killer InstinctMicrosoftRareXbox One