E3 2013: More New Info on Dark Souls 2

Tuesday, June 11th, 2013

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Dark Souls 2 Logo

The verdict is in, and Dark Souls fans can sigh a breath of relief, as more info on Dark Souls 2 came in.  Those who might of feared that Dark Souls 2 would be made easy for the sake of accessibility need not worry. From Software’s new title showed E3 spectators that it has the chops that could match its predecessors.

Reporters on the show floor can attest to this difficulty, as the lucky few who got to play the Dark Souls 2 demo detailed the game as being as hard, if not harder, than the first Dark Souls. Describing their struggle in the early part of the demo, they talked about the game as being so hard that even the expert player who demoed the title at E3 died within a minute of starting the game, and again several more times throughout the demo.

While the difficulty looks to be up-to-standard with the rest of the Souls series, we got some new info on how Dark Souls 2 will be different from its predecessors as well. E3 spectators described the player being able to dual-wield weapons more skillfully, and the series’ famous player-vs-player mode will now be able to support up to four combatants at once. There still isn’t much information on the four-play-combatant-mechanic, but configuration can be arranged from a four-player free-for-all to a two-on-two match.

Stay tuned for more details on Dark Souls 2 as E3 continues throughout the week. This new Souls title will be available for the PlayStation 3, Xbox 360 and PC in March of 2014.

SOURCE

Dark Souls 2 is available for preorder on Amazon:

About Samuel North

A writer at Operation Rainfall, a lover of videogames, and an insomniac who can't tell what day it is. There really isn't much else interesting to say, except that I've eaten an entire box of ramen noodles in one sitting.




  • Prepare to die some more

    They really need to fix the hacker problem if they’re going to keep PvP. And for god’s sake don’t go with the cheap P2P system Dark Souls used, and go back to dedicated servers that Demon’s Souls had.