Project X Zone Characters Had to Be Re-Negotiated

Saturday, April 13th, 2013

Share this page

We are proudly a Play-Asia Partner


Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!


Project X Zone

Project X Zone is one of those games that many thought would never be brought over to international audiences. As a crossover between three major Japanese publishers with quite a few obscure franchises alongside the big ones, trying to bring this game overseas must have been difficult. According to Matt Hawkins of Siliconera, who got to play a demo of the game, it was.

Speaking to a representative of Namco Bandai, it was indeed difficult to make sure the international version of Project X Zone retained the same characters. In fact, the rights to every character in the game had to be re-negotiated, even for small characters like John McClain from the arcade version of Die Hard (though, he’s not called that here). Nevertheless, all thirty characters from the Japanese version of the game will be available in the international release.

You can read more of Matt Hawking’s impressions of Project X Zone here.

About Kyle Emch

Kyle has been studying music at college for about three years now. He's played the piano since he was 6 years old and has been recently been learning how to write music. He has followed the Operation Rainfall movement on Facebook since it started and was happy to volunteer for the website. Just don't mention Earthbound or the Mother franchise around him.

  • formerroadie

    The Japanese are so hung up on copyright. They make our copyright laws look liberal. Ridiculous.

    • ChozoBoy

      What the hell are you talking about? Japanese copyrights are not a concern here. It’s the North American owners of the IPs that the Japanese companies licensed out that had to be collected up.

    • Yes, if anything, it’s the North American copyright laws that make the Japanese laws look liberal!

    • Or at least that’s how I like to look at it. 😉

  • Well, it’s good to know none of the characters will be lost in translation.

  • The bit about “John McClain” is mostly irrelevant, since the game he’s from is only “Die Hard” in name, and only in the west. That series is originally titled Dynamite Deka and has absolutely nothing to do with the Die Hard movies.

  • Knighto

    Well, you could very well slap one of those guys in a bunch of different outfits and you would have half the rooster.

  • TJinMing

    Perhaps a successful release of this game in the west might have publishers consider localizing a Super Robot Taisen game.