Delver’s Drop is like Zelda with a Dark Side

Friday, April 5th, 2013

Share this page

We are proudly a Play-Asia Partner


Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!


Delver's Drop I oprainfall

First off, I should probably clarify that Delver’s Drop isn’t officially related to Nintendo or The Legend of Zelda in any capacity. Rather, it is an awesome looking, new, fully funded Kickstarter project that borrows many aesthetic features from the SNES adventures of the series. Which is a good thing, as I’m sure you’ll all agree.

Created by Pixelscopic and Ryan Baker, Delver’s Drop is essentially what would happen if you took a tablespoon of Zelda, mixed in a pinch of Diablo, and threw in a heaping helping of mystery. Players can choose from various classes, all with their own strengths and weaknesses. Item management and hunting look to be key factors, as well as dungeon crawling.

Delver's Drop I oprainfall

What I find most interesting about the game thus far is that all of the playable characters are essentially convicts. They are given the opportunity for freedom by their jailers, but must find it by delving into a large, mysterious, constantly shifting chasm below their prison, the Chill. This compelling moral ambiguity helps to further distance this project from merely being a beautiful clone of Zelda.

Also of note is the feature of “semi-permadeath” wherein characters die once defeated, but their class retains all their experience and levels. More interesting is the fact those lost delvers return as something called Undelver Wights, whom you can slay to reclaim your lost loot.

There’s a lot more to this game, but you can enjoy reading it all on their Kickstarter page. Delver’s Drop is due to be released for PC, Mac and Linux in October and iOS, Android and OUYA in February of next year.

Delver's Drop


About Josh Speer

Josh Speer is addicted to two things in equal measure : Books and Videogames. He has a degree from the University of Washington in English with an emphasis on writing. He joined Operation Rainfall last year while following it on Facebook. His two giant life goals are to write his own series of fantasy / science fiction novels and to get into the creative side of the video game industry. He is beyond pleased to now have his proverbial foot in the door thanks to the opportunity provided by Oprainfall!

  • Lightthrower

    So much Zelda inspired games……. maybe try something different indie devs? Please?

  • Is someone going to slap those “indie”-dbs?

  • Brodie Dayton-Mills

    Really excited about this! Alpha starts in June, if I remember correctly