Arc System Works Considering New Fighter IP For PS4

Thursday, April 4th, 2013

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


Arc System Works

As one of the following third-party supporters for the upcoming PlayStation 4, Blazblue producer Toshimichi Mori explained to Japan’s Dengeki magazine about starting the console generation fresh with a fresh new IP.

“We can’t give you a definite title yet, but we want to make one,” he said. “We make fighting games, so we want to release a fighting game. We want to make a new title as a third axis along with BlazBlue and Guilty Gear.”

Mori describes that making new games at the transitional period between consoles — or during the “turning point of time”, as he describes it — defines Arc System Works. The Guilty Gear IP was originally made for the Sega Dreamcast, and its updates found their way on the PlayStation 2 and Xbox. The BlazBlue IP was first released during the early years of the PlayStation 3 (and Xbox 360 for us international folks) with Calamity Trigger, followed by the sequel Continuum Shift for the same system(s) — which had a couple of updates — and a second sequel coming to Japanese PS3s soon.

Ports for Blazblue Continuum Shift: Extend were released as launch titles for the Nintendo 3DS and Playstation Vita respectively. Releasing new fighters for each new generation is a historical trend for Arc System Works, and this trend will continue with the development for the new upcoming fighter.

Arc System Works

Guilty Gear XX Accent Core Plus R for Playstation Vita

So what will it be? It is evident that Arc System Works will continue making 2D fighters with anime-esque aesthetics and odd-ball characters, and yet we can only anticipate what crazy new world Arc System Works will take us. It’s only a matter of time before now.

SOURCE

About Andy Na

Andy was a member at Operation Rainfall since the beginning of its campaigning days. Though something of a troublemaker at the time, he now contributes to Operation Rainfall and shares his love for all things gaming and the visual arts. His favorite games include Xenoblade Chronicles, Kid Icarus Uprising, and No More Heroes. Andy currently holds a Bachelors degree in Cinema, which he uses to pursue filmmaking.




  • If it’s half as good as Persona 4 Arena, it’s worth a look.

  • all of their titles have been absolutely fantastic. I’m sold already

  • Chrono Phantasma is supposedly the last game in what is supposed to be a Blazblue trilogy (that or just the end of the current arc, which considering the addition of three out-of-the-blue characters, makes more sense to me), so ASW working an entirely new game to run with Guilty Gear and Blazblue makes sense.

    They’ve proven to be excellent makers of fighting games so I can’t wait to see what they have in store after Chrono Phantasma.

    • dubaloseven

      They actually said Chrono Phantasma isn’t an end to anything, its going to focus on back story and the six heroes.

    • Well, the info I got is super old. Like, last summer old so things probably changed a bunch since then. I really hope it isn’t all over because its great.

  • ASW is worst that Capcom when it come to rehashing their series.

  • shinpichu

    Hate to be pedantic, but the first Guilty Gear was on the Playstation, not the Dreamcast.