By Theophilus Fox / March 24th, 2013
The PAX experience isn’t complete without an RPG nor a MMO, and The Elder Scrolls Online is at the forefront of both. The Elder Scrolls Online is a concerted effort from Bethesda and Zenimax Online Studios to bridge the gap between its franchise’s RPG fans and MMO enthusiasts.
In true Elder Scrolls fashion, you are able to shape your character the way you want. This can get quite extensive. The game offers three factions to choose, each having its own races and base classes. Skills are developed as they’re used, and as those skills become stronger, new active and passive abilities can be unlocked as the player levels up.
In The Elder Scrolls Online, every class can use every type of item. Also, as you level up your skill in the equipment type you have, you can spend your unlocked points on skills for whatever you want. Another thing you should know is that the combat is fast and fluid, non-playable characters are fully voiced, and quests are clever without really relying on fetch questing , which are usually found a lot in MMORPG’s.
Zenimax Online promises that The Elder Scrolls Online will have the classic first-person view option when it launches later this year.
Let us know what you think of the information provided so far below.
BethesdaElder Scrollsmassively multiplayer online role-playing gameMMOMMORPGThe Elder ScrollsThe Elder Scrolls OnlineZenimax