Remember Me: Hands-on at PAX East 2013

Saturday, March 23rd, 2013

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Remember Me PAX East 2013

Developer DONTNOD Entertainment has quite the title on their hands. Published by Capcom, Remember Me is a futuristic action game that takes place in Neo-Paris 2084. At a recent Mad Catz event that was part of PAX East 2013, I was able to sit down and play a full demo to my heart’s content.

You play as Nilin, the female protagonist, an amnesiac with the power to enter people’s minds and alter their memories. And she kicks butt. What stands out the most about Remember Me is the overall aesthetic design and how it seems to be driven by narrative. It’s easy to say that the level of detail in a futuristic Paris has been pushed to the max, judging by the demo at the event.

A nice touch is how controlled the lighting is. One scene that comes to mind takes place in a smaller room with sunlight coming in. It felt different from the normal buildings the demo was showing. Also, to keep up with the technological feel, the game will look like it’s glitching every now and then. But instead of being annoying, this feature brings that futuristic setting to life.

Combat was fun, but I don’t believe the demo I played really expressed everything Remember Me has to offer. All I had to do to win a fight was repeatedly press the same button over and over again, but at least it looked nice. It seems that the full version of the game will have the option to create your own attack combinations. The trailer that accompanied the demo showed off more advanced battle features that seemed to spice things up a bit.

Remember Me will be hitting stores in June 2013 for the Xbox 360, PlayStation 3, and Windows.

About Jared Cyhowski

[Former Staff] Jared is a recent graduate from Fitchburg State University where he studied communications, video production, and English. He enjoys playing video games, watching anime, writing, and of course pizza. His favorite games are Shadow of the Colossus and Final Fantasy IX, but he can’t possibly choose a favorite anime. Jared enjoys following the games industry and observing what will happen next, and he puts out an invitation for discussion on these topics. He loves a great story in these mediums and prefers a stronger narrative design over most features. Jared is personally responsible for creating and managing the Anime section of the website, and hopes to inspired and entertain with everything he writes.




  • I’ve had my eye on this game; it seems like Capcom has a great setting and character to play with. However, I wasn’t too impressed with how everything I saw about the game seemed a bit shallow, like a great concept not really realized.
    Of course, this is my impression based on the videos I’ve seen. I’d love for some really interesting story and character development in a game like this, but unfortunately the trend is usually just to ‘fill in the gaps’ until the action sequences take place. I hope that I’m wrong, because I’d love for this to be a deep, interesting game.