Pikmin 3: Hands-on at PAX East 2013

Saturday, March 23rd, 2013

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Pikmin 3 PAX East 2013

Pikmin 3 was supposed to be a launch title for the Wii U, but there is still no release date. Regardless, I enjoyed the demo at PAX East 2013. Although I’ve watched Pikmin games in action before, this was my first time actually playing one.

The demo for Pikmin 3 was set up in a similar fashion to the Wonderful 101 demo: there was a timed playable area to explore, followed by a timed boss battle. The features that stood out the most to me were the fast, reactionary camera and the fact that I could call my Pikmin to me by aiming at them with the Wii Remote. I had a bit of fun navigating my Pikmin around and bringing back dead bugs to my spaceship. The boss battle forced me to mix up my tactics. First, I had to use my rock Pikmin to break the shell of a large, worm-like creature. Once I broke the shell, I was then able to attack the creature with red Pikmin.

I wanted to try out Pikmin 3 with the GamePad, but it looked like they weren’t ready to show this. Either that, or the person walking me through the demo did not know how to switch it over. I would have liked to see how different it was to call the Pikmin to me without using the Wii Remote. The demo really existed to show off the mechanics of the game and its graphics. While I am okay with this, I would have liked to see a tiny bit of story. Regardless, the gameplay certainly looked and felt like a Pikmin title.

Make sure to check back for more content from PAX East 2013!

About Jared Cyhowski

[Former Staff] Jared is a recent graduate from Fitchburg State University where he studied communications, video production, and English. He enjoys playing video games, watching anime, writing, and of course pizza. His favorite games are Shadow of the Colossus and Final Fantasy IX, but he can’t possibly choose a favorite anime. Jared enjoys following the games industry and observing what will happen next, and he puts out an invitation for discussion on these topics. He loves a great story in these mediums and prefers a stronger narrative design over most features. Jared is personally responsible for creating and managing the Anime section of the website, and hopes to inspired and entertain with everything he writes.




  • Hec4Mets

    I honestly think May and June are probably gonna be the months both Wonderful 101 and Pikmin 3 come out I don’t think they are far off from release.

  • Cesar Barroso

    wonderful 101 will be a late april title. my predictions.

  • FrancisUnderwood0482

    impressions of Pikmin 3 by someone not familiar with the series = pointless.

    • Bob.

      Just as pointless as your comment.

    • FrancisUnderwood0482

      Zing! But, seriously, no it wasn’t. It was a legitimate criticism. Because he knows nothing about the series he ended up giving a summary of the series basics instead of, you know, A SINGLE SHRED OF INFO WE HAVEN’T ALREADY KNOW FOREVER. Don’t be a petulant asshole, Bob.

  • guest

    Story? That’s like being disappointed that you didn’t get to see the 30 second intro to NSMBU. Pikmin has no story aside from ‘collect stuff’.

    • NeoNero7

      Wrong, Pikmin has a story. Read the Manuals its simple but it there. Also @Jared Would you want to see story in a DEMO?! A game isnt a book or a movie it the story should never be a games selling point, The game (ya know the playable part) is what makes the game nothing else.

    • Maybe not in a demo, but it can admittedly be tough being thrown into a number of demos with zero insight on what I am doing. A game may not be a book or a film, but I find narrative design to be a strong point in many games. While it’s clear that some games are mostly built on mechanics, even they have some form of a story to tell.

  • Nintendo? Why don’t you announce release dates at PAX?