Miyamoto Might Forgo Motion Controls on Next Zelda

Thursday, June 7th, 2012

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In an interview with Entertainment Weekly, Shigeru Miyamoto recently talked about the Wii U. One of the topics that was brought up was what he is planning to do with the Wii U installment in the Legend of Zelda franchise. It seems like motion controls might not make it into the next Zelda game.

“With the last game, Skyward Sword, that was a game where you had motion control to use your weapons and a lot of different items, and I thought that was a lot of fun, but there were some people who weren’t able to do that or didn’t like it as much and stopped playing partway through it. So we’re in the phase where we’re looking back at what’s worked very well and what has been missing and how can we evolve it further.”

I thought that the motion controls in Skyward Sword felt awkward half of the time, especially while trying to ride your bird companion. But I’m probably in the minority on that one.


About Kyle Emch

Kyle has been studying music at college for about three years now. He's played the piano since he was 6 years old and has been recently been learning how to write music. He has followed the Operation Rainfall movement on Facebook since it started and was happy to volunteer for the website. Just don't mention Earthbound or the Mother franchise around him.

  • Justin Luciano

    Somewhat disappointing as I loved the motion controls. Then again I’d like to see a game that makes full use of the Wii U gamepad. I can always go back to SS get my motion control fix.

  • Kyle Bue

    I personally loved Skyward Sword’s controls, but I wouldn’t care if they went back to traditional controls. Either way is fine with me.

  • Meryc

    It’d be nice if they did both. I really liked the motion controls in SS, but I know plenty of people who didn’t.

  • I thought the motion controls were good and added some more challenge and strategy to the fights in the game (having to hit the enemy from the right angle), but I’m sure they could find a way to do something like that with button controls or the touch screen.

  • Chrisi Naakratal

    The motion control was great!! for me it was one of the best gameplay experience i ever had and so i hoped they would go futher on this path and improve the motion control … im a bit disappointed now :-/

  • DunbansBiggestFanForever

    Skyward Sword for me, was the best Motion-controlled game ever made. Not to mention a damn good game on its own. If they don’t do motion, oh well. As long as we get another amazing Zelda, I’ll play it however it is.

  • Me I liked the motion control in Skyward Sword! It encouraged me to discover the Zelda franchise and I love it!

  • I really enjoyed the motion control.  Too bad there are some who really didn’t understand it or like it.  I felt most of the time is was a great experience.  I loved the sword control because it felt like swinging a real sword.  Also, it takes some time to get used to the bird control, but once you do, it becomes natural.  You have to use the Wiimote as if you are flying a paper airplane.

  • Agree 100% with Miyamoto.  The controls in Skyward Sword were decent, but sometimes they were just plain broken.  Having to constantly press down on the d-pad was just plain annoying and distracted me from enjoying the game multiple times.  I would constantly run into the issue where Link would be  aiming in the upper right, or left corners because the damn thing wasn’t centered.

    Bring back the old control method, with some neat little Wii U Gamepad features.

  • John Ellis

    I’m one of the people who stopped playing half way though, the motion controls weren’t the only thing that put me off it but it was definitely a major factor. I’m so happy they are forgoing them:)

  • Kai

    I’d prefer it if Nintendo concentrated on the story and characters, rather than a new control scheme. I want to get to a dungeon and feel compelled to finish it so I can continue the story. I’m becoming more and more jaded with the series as the routine gets more and more familiar. I’d love to see a sequel to Majora’s Mask, or a new adventure set in an entirely different world where the locations aren’t just variations of “Hyrule Field” and “Faron Woods”. Having said that, Skyward Sword’s Zelda is the best Zelda in the series, to date. She felt way more like a person than any of the previous ones.

  • Quest for Glory Gamer

    I thought it was a change of pace. This is just me though, I thought It’s better than Ocarina of Time. There both epic games. I just thought the story was well played out in skyward sword.

  • I thought motion controls were fine for Skyward Sword, but Skyward Sword alone.  I will welcome a return to traditional controls.

  • TrueWiiMaster

    As good as the motion controls were in Skyward Sword, I think I’d prefer the first Wii U Zelda to make use of the Gamepad instead.