Miyamoto Might Forgo Motion Controls on Next Zelda

Thursday, June 7th, 2012

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


 

In an interview with Entertainment Weekly, Shigeru Miyamoto recently talked about the Wii U. One of the topics that was brought up was what he is planning to do with the Wii U installment in the Legend of Zelda franchise. It seems like motion controls might not make it into the next Zelda game.

“With the last game, Skyward Sword, that was a game where you had motion control to use your weapons and a lot of different items, and I thought that was a lot of fun, but there were some people who weren’t able to do that or didn’t like it as much and stopped playing partway through it. So we’re in the phase where we’re looking back at what’s worked very well and what has been missing and how can we evolve it further.”

I thought that the motion controls in Skyward Sword felt awkward half of the time, especially while trying to ride your bird companion. But I’m probably in the minority on that one.

Source

About Kyle Emch

Kyle has been studying music at college for about three years now. He's played the piano since he was 6 years old and has been recently been learning how to write music. He has followed the Operation Rainfall movement on Facebook since it started and was happy to volunteer for the website. Just don't mention Earthbound or the Mother franchise around him.