XSEED talks The Last Story with Rich @ IGN

Tuesday, March 27th, 2012

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Rich from IGN’s Nintendo Team on March 26th:

“We have some fascinating bits of info regarding The Last Story that will be going up tomorrow. Keep an eye out for them.”

On March 27th:

Prepping interview w/ XSEED games about The Last Story now. Topics include who approached who for the publishing rights. Interesting stuff.

And here you have it, the full interview: http://wii.ign.com/articles/122/1221735p1.html

Here’s a few interesting tidbits:

IGN: Can you give us a little insight into how XSEED became the publisher for The Last Story? Was this an opportunity Nintendo presented you with? Was this something you sought out?

Berry: This was something that we sought out from our side. The Last Story had all the qualities we look for when determining a title to pursue based on the quality of the game and its marketability in the North American market, so we asked Nintendo about the possibility and they were receptive to our initial inquiry.

IGN: The Last Story has been complete for well over a year, and it has just arrived in Europe. Will the North American version of the title be exactly the same as the European version? Are you making any localization adjustments or changes?

Berry: The plan is to offer the same consistent product across all territories, so the North American version will essentially be identical to English versions released in other areas.

IGN: In terms of marketing the game towards Wii owners, will you be receiving any support from Nintendo of America?

Berry: Yes, we actually just recently had a very productive meeting with the team at Nintendo of America to discuss this very issue. They are very enthusiastic in wanting to help support the launch of the title, and we have started dialogue on many different upcoming opportunities already.

These are just a few of the questions addressed in the interview. Other topics include whether we will be seeing a Limited Edition in America and whether there will be a limited print run of the game. For the full interview, head over to IGN: http://wii.ign.com/articles/122/1221735p1.html